Only returns a non-zero value in behavior packs. If available, returns the anger level of the actor as an integer value from 0 to 1 less than the 'max_anger' defined on the actor, otherwise returns 0. Returns 1.0 if the item or block has all of the tags specified, else it return 0.0. Returns 1.0 if all animations in the current animation controller state have played through at least once, else it returns 0.0. Evaluates the first argument, then returns 1.0 if all of the following arguments evaluate to the same value as the first. Returns the number of actors rendered in the last frame. Returns the height of the block immediately above the highest solid block at the input (x,z) position. Click this: Experimental Entity Queries for the experimental ones. The list below includes only entity queries that are live.
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